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Altova UModel 2020 Professional Edition

This section includes tasks and concepts applicable to Class Diagrams, as follows:

 

Customizing Class Diagrams

Overriding Base Class Operations and Implementing Interface Operations

Creating Getter and Setter Methods

Ball and Socket Notation

Adding Raised Exceptions to Methods of a Class

Generating Class Diagrams

 

For a basic introduction to Class Diagrams, see Class Diagrams in the tutorial section of this documentation.

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