After you have followed the steps above, build the solution with Visual Studio (on the Build menu, click Build Solution).
After building your C# project, you can add the plug-in to UModel and test it as follows:
|1.||Start UModel (or restart it if applicable; this ensures that the plug-in information is read correctly from the registry).|
|2.||On the Tools menu, click Customize.|
|3.||On the Plug-Ins tab, click Add Plug-In..., and select the plug-in .dll file (in this example, HelloWorldPlugIn.dll):|
The Edit menu of UModel now contains a new menu command called Hello world. Run this command to display a dialog box with the "Hello, World!" message.
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