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Re: [xml-dev] Feasibility of "do all application coding in the XML

From: "Kurt Cagle" <kurt.cagle@-----.--->
To: "Mukul Gandhi" <gandhi.mukul@-----.--->
Date: 12/3/2008 6:40:00 PM
Mukul,

Re: your examples -

#1. Complex Business Logic. I've actually found that if you break business
logic down into state transitions, XML-based solutions are actually more
effective there than Java ones are, in part because of the templating
capabilities of XSLT, in part because it makes changing business logic
simply a matter of changing a particular set of pragmas in an XML document
(I've done some very sophisticated BL type work using ISO schematron, for
instance).
#2 Game Programming. Again I'd differentiate here between the rendering
modules (which I would agree should be handled only via imperative code
because of processing speed limitations, though it should be pointed out
that OpenGL is for the most part a declarative language) and game logic,
which I'd argue is a specialized case of #1. Note even here, though, most
game engines maintain declarative data objects with very low level (CRUD
type) APIs, rather than maintaining the overhead of a full OOP object for
every entity instance in the game. I wouldn't necessarily use XML here, but
that doesn't mean that what's involved isn't defined within the context of a
declarative state diagram and timed transformations on those diagrams.
#3 GUI Programming. Er, um ... given the migration to HTML/AJAX based
systems of nearly all GUI-based applications, I'd question this.
JavaScript/AJAX may be involved, but again its a relatively simple mapping
in both cases to turn external JavaScript working on objects into internal
JavaScript bindings to a declarative (XHTML or HTML) environment. My
suspicion is that by by 2015, imperative GUI programming will be rare.

-- Kurt Cagle
-- Editor, xml.com
-- O'Rielly Media

On Mon, Dec 1, 2008 at 8:50 AM, Mukul Gandhi <gandhi.mukul@g...> wrote:

> Hi Roger,
>   There are many software applications, which need imperative
> programming infrastructure (where we should be able to change program
> state at will, like using assignment statement as so on).
>
> Examples of such applications could be,
> 1. Complex business logic (say I am implementing a work flow for an
> insurance company)
> 2. Game programming :)
> 3. GUI programming
>
> and so on.
>
> To my opinion, none of the above tasks can be done (or easily done) in
> XML based languages.
>
> Whereas XML based languages are specialized to process XML data.
>
> On Mon, Dec 1, 2008 at 9:08 PM, Costello, Roger L. <costello@m...>
> wrote:
> >
> > Hi Folks,
> >
> > I am exploring the idea of "do all application coding in the XML
> languages."
> >
> > Here is a response from a colleague:
> >
> > "... in general XSLT is cool but limited. If your transform requires any
> "higher math" or advanced functionality or external code libraries (such as
> geometry coordinate system libraries), you almost always have to go back to
> a higher level language (such as Java) at some point."
> >
> > Does my colleague make a TRUE or FALSE statement?
> >
> > /Roger
>
>
>
> --
> Regards,
> Mukul Gandhi
>
> _______________________________________________________________________
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>


-- 
Kurt Cagle
Managing Editor, xml.com
O'Reilly
kurt@o...


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